Within Github Desktop, the list of files on the left should update to show all of the project files.This ensures that each scene and external event can be tracked separately. It is strongly recommended to use Multiple File mode within the Game Settings > Properties window.Click the desired example or Empty game.The Choose a folder for the new game window will appear. Within the new window, populate the PROJECT NAME field with the desired project name.Within the GDevelop start page, click CREATE A BLANK PROJECT.Step 2 - Create your Initial Commit For new Game Projects Your repository will be published to the Github site. If the repository should not be available to the public, make sure the Keep this code private box is checked.Ensure the Name and Description fields have the appropriate information.Click the blue Publish repository button towards the upper right.The local copy of the repository will be created and the screen will refresh. If the final repository location should be D:\My Documents\My-Game \ browse to D:\My Documents\ only Within the Local path field, type or browse to the parent directory of where you want your repository stored.Within the Description field, type a short description of your game.If you don't remove the spaces, GitHub will do this for you, so make sure to pay attention to the repository name. If the game is named My Game, the repository should be named My-Game. Within the Name field, type the desired name of the repository, without spaces.If the game project has already been created, there are some additional steps to complete at the bottom of Step 2. The following should be completed before creating the game project in GDevelop. Have a 64 Bit Operating System (required for GitHub Desktop).To complete this process, the following requirements must be met: GitHub provides a way to host the game project files, as well as complete Version Control for the game as development continues. Without continual backups, this means manually undoing all of the work done days before, which can create other accidental errors. There may be times when the developer needs to move back to an earlier version of the game or project. How to backup and maintain your project using GitHub and GitHub DesktopÄuring game development, there are usually hundreds of changes from the beginning to the end of the project.
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